Fundamentals on setting up your User Acceptance Testing workflow

In the last couple of weeks, we’ve given you a deeper look into the world of User Acceptance Testing. And over this period of time, we have received questions on the workflows and processes behind UAT.

It’s quite a special topic for us too, since our bug tracking- & testing software is used by a variety of people and companies helping them in their User Acceptance Testing efforts.

In today’s blog post I’d like to show you what the actual workflow of UAT looks like. From planning to executing and to analyzing your UAT efforts.

Let’s get started.
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A 6-Step Guide to Web Application Testing

More and more web applications are being developed these days. And with each line of code being written, the potential for bugs arises.

Generally speaking, the costs of fixing bugs increase exponentially the later you find them.

The Systems Sciences Institute at IBM found that “the cost to fix an error found after product release was 4 to 5 times more than one uncovered during design, and up to 100 times more than one identified in the maintenance phase”.

And a study by the University of Cambridge found that software bugs cause economic damage of $312 billion per year worldwide.

These numbers highlight the importance of finding bugs as early as possible and to thoroughly test an application before it is released.

That is where web application testing comes in. Web application testing usually consists of multiple steps that ensure that an application is fully functional and runs smoothly and securely. It is an essential part of web development and ensures that an app is running properly before its release.

We put together a 6-step guide, which should give you an overview of what kind of tests to run to test your app.

Let’s get started!

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People code future: The WeAreDevelopers Conference 2018

“Wherever smart people work, doors are unlocked.” – Steve Wozniak

The WeAreDevelopers conference that is taking place in Vienna right now is a world congress for developers. It’s lovingly called the “Woodstock for Developers” and this year, 8000 techies from 70 countries are roaming the conference (and the city) from May 16th to 18th.

We’re excited to tell you what has happened so far  ?

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How to design positive user experiences?

More and more brands are designing their products for positive emotions. The reason for this is simple: While brands used to ask questions like “Does this application work?” or even “Does this product work for you?”, there is one more pressing question at work when it comes to user experience. The question is: “How does our product make you feel?”

Positive associations are what makes users coming back, and brands are recognizing and designing for positive emotions.

In this article, we are exploring some ways to design positive user experiences.

Happy reading!!

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How to Use Design Thinking Principles for Your Dev Project

In 2009, Tim Brown published his now famous book “Change by Design”. His idea: Design strategies and techniques can be used at every level of business. In 2018, Design Thinking has become a methodology and is used for innovative activities by project teams around the world.

We explore: How can design thinking help you when you are building new products? What strategies can you use? And how can you integrate Design Thinking into agile software development?

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Sprint: How to test new ideas with your dev team

Jake Knapp’s sprint concept and his book “Sprint: How to Solve Big Problems and Test New Ideas in just Five Days” are used in teams all over the world and has become a staple in agile process management. The idea is to explore new ideas, prototype, and get new things off the ground in a limited time and without making huge investments.

We take a look at Jake Knapp’s famous sprint concept and take you through his design of a sprint week, from planning to prototyping and testing.

Ready for a sprint? 🙂

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What your dev team can learn from Greg McKeown’s principle of essentialism

Everyone wants to get more done in less time. However, that is not what Greg McKeown’s New York Times bestseller book “Essentialism: The Disciplined Pursuit of Less” is about. It is rather a book about getting the right things done and focusing on the things that are essential while eliminating the clutter.

In the last few weeks, we covered productivity and communication topics here on our blog and asked how they can be applied to working together with your dev team.

In this article, we want to take a look at the tipsMcKeown’s is suggesting and ask how they can work when you are building digital products with your dev team.

Happy reading!

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4 reasons why you should integrate visual communication into your workflow

Our communication is becoming more visual every day. We send emojis, gifs, pictures. We Instagram, Snapchat, or use the latest Facebook Filters to add some visual elements to our video chats. Visual communication is everywhere – and it’s faster, more effective, and fun.

Business communication is not exempt from integrating visual elements and giving everyone more and more opportunities to communicate visually. From Trello boards to Basecamp organization to our very own Usersnap (a visual communication tool for web developers – check it out!) visual communication is everywhere!

Why should you care? And why should you make sure to integrate visual communication into your daily work? We have 4 reasons for you to make you love visual communication even more!?
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Is your dev team lost in communication?

Communication is a key strength that is required no matter what you do for a living. Since tech companies have defined the “team” as the basic unit of an organization, communication skills take on a new significance.

However, not every developer possesses the same skills, when it comes to communicating ideas, exchanging feedback, and articulating thoughts on a new product update or feature.

In this article, we are looking at ways to improve communication for your dev team and show how visual communication can help you not only communicate faster and more effectively, but also in a way that’s fun. Continue Reading “Is your dev team lost in communication?”